Face Pulls Form

Face Pulls Form - There’s currently no way to create a face/surface like this based only from points. I'm trying to select faces however it will not select the faces. I need to connect one side of this mesh to the other. Maybe i am doing something. Hi i am trying to perform a simple finish turning profile on my part but fusion360 does not like it i guess. I'm new to 3ds max as of today. I'm totally new to this and can't find a solution anywhere about this problem. Therefore, families that are hosted to a face are necessary. How can i select vertices and create faces from them?.

I'm trying to select faces however it will not select the faces. Hi i am trying to perform a simple finish turning profile on my part but fusion360 does not like it i guess. There’s currently no way to create a face/surface like this based only from points. Maybe i am doing something. Therefore, families that are hosted to a face are necessary. I need to connect one side of this mesh to the other. How can i select vertices and create faces from them?. I'm totally new to this and can't find a solution anywhere about this problem. I'm new to 3ds max as of today.

There’s currently no way to create a face/surface like this based only from points. Hi i am trying to perform a simple finish turning profile on my part but fusion360 does not like it i guess. I'm new to 3ds max as of today. I'm trying to select faces however it will not select the faces. I need to connect one side of this mesh to the other. Maybe i am doing something. I'm totally new to this and can't find a solution anywhere about this problem. How can i select vertices and create faces from them?. Therefore, families that are hosted to a face are necessary.

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I Need To Connect One Side Of This Mesh To The Other.

I'm totally new to this and can't find a solution anywhere about this problem. Maybe i am doing something. How can i select vertices and create faces from them?. I'm trying to select faces however it will not select the faces.

Hi I Am Trying To Perform A Simple Finish Turning Profile On My Part But Fusion360 Does Not Like It I Guess.

Therefore, families that are hosted to a face are necessary. I'm new to 3ds max as of today. There’s currently no way to create a face/surface like this based only from points.

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